You are a supersoldier in training, in a final, deadly course with a new weapon (unintentionally) developed by the military: the ShockGun. The weapon does not kill, but still has massive recoil which causes you to fly through the air. Run through 7 neon-tinted levels, with spikes, falling platforms, and high-knockback turrets in the best accidental platformer from 2021!

  • Movement: WASD
  • Jump: Space
  • Shoot: Left click
  • R: Start or retry a level

CREDITS:

John Park: Programming

Ethan Chevalier: Level Design, Voice Acting

B. Miller: 3D Modeling, SFX

Jack Pagano: Music

Comments

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Hey there! this is the game designer/lead programmer/ artist for the eerily similar in concept Boomstick!
i wanted to give some criticism on the game as I adore this games functions and style.
I will start with what can be improved upon. First of all you could basically skip the majority of the games puzzles since you could stick to the walls and shoot down to infinitely go up along a wall.  the sudden cutoff to pure black when you died was so eerie it sometimes ruined the feel of the game. Voice lines would often play on top of each other. Then lastly i feel like the shotgun should give more player feedback such as the lights changing to let you know you can fire again and a muzzle flash.
but there's some things that blew me away about this game considering the time constraints! the voice acting and mini story was absolutely amazing. the music and aesthetic were not only great but fit super well with each other. all the models were breathtaking and all the levels were very interesting. all in all, amazing game!

most problems can be solved by pressing R