A short, roguelike, dungeon crawler, tank game. Defeat all of the enemies in each room to drop the crate. Touch the crate to get upgrades for your tank. Avoid getting hit and survive. 


Joel Harrison - Main Programmer 

Brendan O’Leary - Main Artist 

Ethan Richardson - Programmer and Level Designer 

Andrew Drees - Producer 

John Werick - Level Designer


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